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David White Stereo Realist Camera

I've been using substance designer for a while and wanted to test out Substance Painter.
I Had my David White Realist camera on my desk and decided it was a good item to model and texture in painter.
High poly modelled in Maya and baked in Marmoset Toolbag. All texturing done in Substance Painter.
Shown with 4K maps for Camera and 2K for Leather Case